![]() In addition to these specific improvements for virtual production, Unreal Engine 4.27 is loaded with important new features applicable to all types of environments. ![]() What’s new for production and video games In this way, the system makes it possible to operate a cinema camera within Unreal Engine using a device such as the iPad.Ĭompleting the main improvements in this area, it is now possible to save the state of a given scene and later restore any or all of its elements, making it easier to return to a previous configuration. A new iOS app, Live Link Vcam, dedicated to managing virtual camera functionalities, has also been enabled for iOS. On the other hand, the virtual camera system introduced in Unreal Engine 4.26 has been greatly enhanced with support for many more features, such as multi-user editing, a redesigned user experience and an extensible kernel architecture. Using drag-and-drop gestures, users can quickly build complex web widgets without the need for code, so users with no Unreal Engine experience can control the creative results generated by the engine from a tablet or laptop. Unreal Engine 4.27 also introduces a new user interface builder for remote control. This enhancement makes it possible to maximize resolution on wide shots by dedicating one GPU for camera pixels and shooting with multiple cameras. Similarly, to enable nDisplay to scale efficiently, multi-GPU support has been added. In parallel, Epic Games has added OpenColorIO support to nDisplay, promising accurate color calibration that connects content creation in Unreal Engine with what the real-world camera sees on the LED volume. ![]() Similarly, Unreal Engine version 4.27 streamlines the configuration of multiple cameras in a single project. ![]() This is not the only new feature in this area, as Epic Games has taken the opportunity to group all nDisplay-related functions and settings in a single point, making it easier to access the functions. Thanks to the new 3D Config Editor included in Unreal Engine 4.27, nDisplay configuration for LED volumes or other multi-screen rendering applications is simplified. Unreal Engine releases version 4.27, packed with new features for virtual production Epic Games has updated its Unreal Engine graphics engine to version 4.27 with a number of important new features for the virtual production environment. ![]()
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